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There are 34 different kinds of enemies/creatures/monsters (colloquially called “mobs”) in Bee Swarm Simulator.

Other than ants and Robo Bear Challenge mobs, the most frequently occurring mob is the rhino beetle as there are five of them in the game with ladybugs being the second with four. The least frequently occurring mob is the Stump Snail, respawning in 96 hours (4 days) or 81 hours and 36 minutes or 3.4 days (if the player owns a Gifted Vicious Bee) upon defeat.

The 8 entities that can attack other mobs are bees, flames, frogs, Rogue Vicious Bee, Wild Windy Bee, abilities, passives, coconuts, and the coal summoned from the Naughty List during Beesmas. One method for defeating mobs that reliably works for any mob that defends a field (everything other than the King Beetle, Tunnel Bear, cave monsters, Stick Bug, Rogue Vicious Bee, Wild Windy Bee, and the Commando Chick), with the exception of the Coconut Crab and Mondo Chick, is to jump continuously. It is one of the glitches where when jumping, mobs will freeze and not attack which leads to the player’s bees thinking the mob isn't a threat and not attack it. Players would have to make sure their bees "know" to attack a mob before starting to jump - if the mob has not started attacking them - by waiting for their bees to begin attacking the mob before jumping.

Before the 2/1/2019 update, rewards from defeating any mob were sent to the player's inventory right after the mob was defeated. After the update, the mobs were altered to drop a ring of tokens around it instead (battle points do not spawn as tokens). Other players cannot collect tokens dropped by the mob if the mob was not spawned by them. The tokens can be collected by a token link, unless the rewards are from public mobs, meaning other players can collect the drops regardless of whether they attacked it or not.

Mobs have levels that are shown next to their name. If a player’s bees are at a lower level than the mob they are attacking, they have a higher chance of missing their attacks depending on how far the level of the bee is from the level of the mob being attacked. This means that the lower the level of the bee, the more likely a mob that has a higher level than the bee attacking will deflect or dodge the bee's attacks.

Some mobs are considered passive. This means that they will not attack the player, nor the player will attack them. These include bean bugs, frogs, fireflies, with the exception of Chicks, Spotted Chicks, and Hostage Chicks.

While some mobs are considered bosses, others do not qualify for this designation. These mobs are called mini-bosses, distinct from regular mobs but not qualifying as a boss. Wild Windy Bee, Rogue Vicious Bee, Snowbear, Commando Chick, and Stump Snail are all in this category.

Daylight Saving Time will affect the respawn time of the Stump Snail, King Beetle, and Tunnel Bear.

Loot Luck has the ability to directly affect the quantity and quality of the rewards that mobs drop upon defeat, but will not affect honey dropped by mobs (that is instead affected by Honey from Tokens.)

When the Mondo Chick and Commando Chick use their egg block ability, it will often block the bee attack, even if the bee is the same level or a higher level than it.

Stump Snail has the highest health out of all mobs and does not intentionally attack the player. Instead, it moves in a circle around the edge of the Stump Field. However, it will deal damage if the player stands in the front of the snail or in its head. Standing inside the shell will not deal any damage to the player.

From 7/20/22 to 7/29/22, there was a Roblox bug that caused mobs to not work properly.

Regular Mobs[]

Regular mobs stay in certain fields and will attack the player if they enter that field. Once defeated, they will respawn after a period of time. Monster Respawn Time can affect how often they respawn.

List of Mobs
Mob Level Range Fields Defending Respawn Time
Ladybug 1-3 Mushroom Field
Clover Field
Strawberry Field
5 minutes
Rhino Beetle 1-3, 5 Blue Flower Field
Clover Field
Bamboo Field
Pineapple Patch
5 minutes
Spider 4 Spider Field 30 minutes
Mantis 4-6 Pineapple Patch
Pine Tree Forest
20 minutes
Scorpion 5-6 Rose Field 20 minutes
Werewolf 7 Cactus Field
Pumpkin Patch
Pine Tree Forest
1 hour

Mini-Bosses[]

Mini-bosses don't necessarily fit the qualities of a regular boss, but exhibit a special quality that doesn't fit field mob requirements either.

List of Mini-Bosses
Mob Level Range Location Main Feature(s) Respawn Time
Stump Snail 6 Stump Field Enormous health (30,000,000)
Doesn't damage the player unless the player goes to Stump Snail's head.

HP saves.

4 days
Rogue Vicious Bee 1-12 Clover Field
Spider Field
Cactus Field
Rose Field
Mountain Top Field
Pepper Patch
Two different spike attacks. (Targeted, Random.)
Has a stronger gifted version.
Every 10-30 minutes.
Has a higher chance of spawning during Night.
Guaranteed to be spawned if a Night Bell is used.
Wild Windy Bee 1-20+ All fields except:
Stump Field (although Onett can summon one here)
Ant Field
Two wind attacks. (Tornado, Wind Gust.) Can spawn naturally every two in-game Day/Night Cycles or from an offering to the Wind Shrine.
Commando Chick 3-25+ Commando Chick's Hideout One hybrid move (Egg Block/Grenade Attack.)
Throws grenades in the beginning of the battle
Level and health scales.
HP saves.
30 minutes
Snowbear 1-25+ Spider Field Level and health scales
1 minute to defeat [no saved HP.]
Limited-time.
Spawns when summoned. Has a one hour and thirty minute cooldown.

Bosses[]

Bosses exhibit special properties, or otherwise drop unique rewards that makes them different from field mobs.

List of Bosses
Mob Level Range Location Main Feature(s) Respawn Time
King Beetle 7 King Beetle's Lair Large health. (2,500.) 1 day
Tunnel Bear 9 White Tunnel Large health. (10,000.)
One-shot kill.
2 days
Mondo Chick 8 Mountain Top Field One defensive move. (Egg Block.)
Huge health. (300,000.)
Loses health over time. (333 per second.)
Every hour
Coconut Crab 12 Coconut Field One projectile attack. (Coconut Attack.)
One physical attack. (Claw Attack.)
Huge health. (250,000.) and defense
1 day and 12 hours
Stick Bug 1-25+ Sunflower Field
Clover Field
Strawberry Field
Bamboo Field
Pineapple Patch
Cactus Field
Pumpkin Patch
Mountain Top Field
Two physical attacks. (Flailing Sticks, Splinter Trap.)
Two summoning attacks. (Stick Nymphs, Spinners.)
Two defensive moves. (Flower Hiding, Defense Totem Building.)
Level and health scales.
Spawns when Stick Bug Challenge is started

Miscellaneous Mobs[]

Mobs that doesn't fit in any of the above categories are placed here instead.

List of Miscellaneous Mobs
Mob Location Level Range Passive Main Feature(s)
Aphids All fields except Ant Field and Stump Field 1-20 No Rage Aphid: Massive damage
Armored Aphid: Greater defense
Diamond Aphid: Greater health
Army Ant In the Ant Field while an Ant Challenge is active. 1-16 No Higher defense and targets the player.
Bean Bug Randomly appears in all fields except Ant Field N/A Yes Summons Jelly Bean tokens
Cave Monster Werewolf's Cave 11 No 400 HP
One-shot kill
Cogmower Any field except the Ant Field while the Robo Bear Challenge is active. 6-22 Yes Passively roams around the field destroying flower patches it passes by although it deals 50 Damage (Increases with level) to the player upon contact with one.
Takes half as much damage from Critical Hits.
Cogturret Any field except the Ant Field while the Robo Bear Challenge is active. 11-22 No Shoots a giant cog that destroys flowers and deals 25 damage to the player upon hit. It also deals damage to the player upon contact.
After shooting a cog, it sinks into the ground, rendering it invulnerable as it cannot be targeted or damaged.
Festive Nymph Sunflower Field
Clover Field
Strawberry Field
Bamboo Field
Pineapple Patch
Cactus Field
Pumpkin Patch
Mountain Top Field
1-25+ No A special variant of the Stick Nymph summoned by Stick Bug
Festive Nymphs are only available after finishing Stick Bug's Beesmas Quests.
The player who started the challenge must complete Stick Bug's quest first.
Other players could attack and collect rewards from Festive Nymphs.
Loses health over time.
Fire Ant In the Ant Field while an Ant Challenge is active. 1-16 No Doesn't target the player.
Leaves a fire trail in its path which lingers for some time.
Firefly Strawberry Field
Spider Field
Bamboo Field
Pineapple Patch
Cactus Field
Rose Field
N/A Yes Nighttime only.
Individually creates sparkles on landed flowers.
Groups create various tokens.
In groups of eight.
Flying Ant In the Ant Field during an while an Ant Challenge is active. 1-16 No Moves fast.
Larger attack range.
Targets the player.
Frog All fields.
Can be spawned outside fields.
Spawned by Tadpole Bee or by using a Box-O-Frogs.
N/A Yes Creates bubbles.
Can collect tokens.
Can attack hostile mobs.
Has a stronger gifted version.
Giant Ant In the Ant Field while an Ant Challenge is active. 1-16 No Large health and damage.
Targets the player.
Golden Cogmower Clover Field, Pineapple Patch, Pumpkin Patch or Mountain Top Field while the Robo Bear Challenge is active. (Has a chance to spawn on Rounds, once on 3, 4, 6; another on 12, 13, 14, 16; and lastly one on 21, 22, 23 or 24) 6-22 Yes Is a rare mob that appears in the Robo Bear Challenge.
Spawns only 3 times during a Robo Bear Challenge.
It is the only mob in the Robo Bear Challenge that can drop loot.
It passively roams around the field destroying flower patches it passes by.
It functions similarly to a normal Cogmower.
Takes half as much damage from Critical Hits.
Mechsquito Anywhere (including outside of fields) while the Robo Bear Challenge is active. 1-24 No Shoots a barrage of small projectiles at the player that gives Mechsquito Toxin debuff when hit.
Deals damage upon contact.
Mega Mechsquito Any field (including outside of fields) while the Robo Bear Challenge is active. 13-23 No Shoots a barrage a barrge of 6 projectiles at the player that gives Mechsquito Toxin debuff when hit.
Deals damage upon contact.
Has a long cooldown between shots.
Puffshroom All fields except the Ant Field. 1-30 Yes Summoned by Planters or naturally at quarter past and to, come in different rarities.
Require collecting pollen to defeat.
Rewards and pollen scale up by level and rarity.
Party Cogmower All fields except for Coconut Field and Ant Field. Summoned through initiating a Robo Party by a player or Onett. 1-28 Yes Passively roams around the field destroying flower patches it passes by.
Party Cogturret All fields except for Coconut Field and Ant Field. Summoned through initiating a Robo Party by a player or Onett (Exclusive in Rank 5+). 5-27 No Shoots a giant cog that destroys flowers and deals damage to the player upon hit. It also deals damage to the player upon contact.
After shooting a cog, it sinks into the ground, rendering it invulnerable as it cannot be targeted or damaged.
Party Mechsquito All fields except for Coconut Field and Ant Field. Summoned through initiating a Robo Party by a player or Onett. 1-28 No Shoots a barrage of small projectiles at the player that gives Mechsquito Toxin debuff when hit.
Deals damage upon contact.
Party Mega Mechsquito All fields except for Coconut Field and Ant Field. Summoned through initiating a Robo Party by a player or Onett (Exclusive in Rank 15+). 11-27 No Shoots a barrage a barrge of 6 projectiles at the player that gives Mechsquito Toxin debuff when hit. Deals damage upon contact.
Has a long cooldown between shots.
Regular Ant In the Ant Field while an Ant Challenge is active. 1-16 No Doesn't target the player.
Stick Nymph Sunflower Field
Clover Field
Strawberry Field
Bamboo Field
Pineapple Patch
Cactus Field
Pumpkin Patch
Mountain Top Field
1-25+ No Only summoned by Stick Bug.
Health scales as Stick Bug levels up.
Loses health over time.
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